11 useful ‘prone’ tips that you should know before you play

After a exhaustive, 60-hour xbox playthrough Prone, I’m ready. On the way, I have learned a lot about how living soils work – often too late. Prior to my keyboard review and its coming to the game of the game on February 18, it seemed like a great opportunity to pass some useful, without spoiler Prone Advice.

Whatever class you choose, whatever weapon you favor, and yet you spend your character and skill points, there are some things that are worth knowing before exploring many mini-bounties. These indicators should save you from making some mistakes – especially in the early stages of Prone – But it also allows you to enjoy the story at your pace and your favorite approach.

1) Exploration is almost always rewarded

ProneLiving lands are absolutely exploding with treasure, to the point nine times by ten, a parking, broken obstacle or dead end will provide a chest, blockage boxes, skeletal waste, or something unique and extremely valuable. Almost every camp of enemies or accessible buildings has goods waiting to be found.

Try not to leave any un controlled roads, especially as there is nothing like theft. Never age when you are shocked at the home of an important person, ignore their request for a conversation, and then grabbed their home for all their world properties while they quietly watch.

2) Gathering until you get bored

One of ProneThe most forgiving quirks is that it only adds weight to armor and weapons. Even gloves, shoes and craft materials are effectively essential. Consequence This is not: you will never wonders why you are so swollen, just to realize that you have 72 aircraft, 68 packages of mentors and a psychological dozen that takes up space.

You will make the game experience easier by getting everything. Especilly is especially important for food, which proves a much more reliable health source than standard medicines. Your skill wheel (LB) offers you access to your expenses, and Prone Excited gives preference to the amount you need at any given time. If you only need 20 to 30 health points, it will automatically feed you smaller items, including those that simultaneously replenish your essence; You will not waste a 150 kf cooked rabbit if you do not need.

The collection approach is also a good exercise in purity. After battles, Xs on your bodies minimal with loot. Get everything they have; Leaving a potato in an Xurip may seem like the right idea, but there is every chance you will randomly review that corpse once or twice, thinking it’s something you lost.

3) Embrace a breakdown

Although they can weigh a ton, make sure you get weapons, especially in the early stages of the game, and even though you will never use them. When you are on the border with the overloaded status, chop them into pieces.

Prone It uses a simple structure of level resources, which connects the best resources for each world sequentially. Easy is easy to fall back on the items you need to improve your weapons, to the point that your friends endlessly remind you that your weapon’s shit or the letter of your armor essentially. Even the simplest sources are useful – you can combine four at one time on the design table to improve them to the next level.

4)… but at what cost?

As you reach the middle of the game, it is also important to weigh if it is better to sell weapons than to remove them. Adra, a level source that is also level, becomes increasingly difficult to find, but many people sell it-and is not free.

Of course, you can get some hidden or lively hidden pieces by taking a piece of armor, but there is any chance you can buy these for a part of the overall value of selling the part.

5) Know your nature

As we are talking about craft, Prone It offers two types of green collections throughout its world, which appear on the map: expenses that restore health and essence, along with the necessary, specific update materials.

At first, you can assume that these share the same icon, but they do not: the two -leaf symbol shows food, while Fern -like signs highlight the essential sources.

6) often has a different way

ProneLoot slides are often found behind a crack on a wall or a window, but the game recognizes different playstyles, giving you more than one way to access the areas. Be sure to check your options before, say, losing jams or grenades-sometimes, it may simply need a slight, parkour-based avoidance.

7) Keep the believers of OL ‘

All over ProneYou encounter barriers that can be overcome by the elements: vines that can be burned, cage rods that turn fragile with ice, and metal boxes that operate with electricity. Consider holding weapons that can do the job, especially if they are one hand, as they are easy.

For example, one of my always equipped items is an electrified weapon, perfect for switches, especially at longer distances. Still, I carry two more weapons with one hand-one-sword and ice ax-to get through other blockers. You don’t even need to update them. Most importantly, these will also save you from spending the elementary shooting that are usually much more useful in battles.

8) good good to speak

One of the most disappointing elements of Prone is how HUD reminds you forever when your friends want to talk to you – something you can only do in a party camp, the area that acts as your operations basis.

Well, there is a good reason for that. While you may simply want to continue exploring, and although some conversations may be withdrawn, make sure you catch with them – it turns out that occasionally, they will give you a lesson or two very important that will improve fate your extremely. As a bonus, it is also where ProneDialogue, storytelling and sound acting shine brighter.

9) No shame to leave

Throughout the game, but especially early, it happens in double or even triple bastard camps, as shown by the skulls with their name, or by the highest grade of armor or weapons they have, highlighted by Roman number by their name if they notice you, there is no harm to leave.

Many of these are generosity missions that you can accidentally detect before you get the task, or the blockers who force you effectively to work more through the story. Fortunately, Prone Give them a strange territorial question – once you get out of a predetermined area, these enemies stop coming for you. There is always the temptation to cheese battles like this – keep it only far away, and choose them – but if you want to respect the spirit of the game, just remember you can escape, avoiding a war that is likely to rinse your inventory of spending.

10) Select your battles wisely

The surprise element is massive in ProneEspecially when you can see enemies to minimap. However, it is important to breathe and observe your prey. You may want to get the jump in the toughest thing there, but it is often a bad idea.

In particular, priests act as doctors. You can wear a baddie down in one tenth of their lives, but these intimidating idiots, dancing will undo your work in a few seconds. Similarly, enemies and calls of calling style can create copies of themselves or other monsters to fight to kill them and kill them also destroy their performances. As such, it is regularly better to focus on these low -level minions, low -level before taking those double -mentioned bastards.

11) Remember your totem

Last but not least important, one of the least explained things in Prone is the totem system. The World The main world has a totem base, and you find the lists of cryptic data on the locations of the six articles inserted into it – and these give it (and you) more buffs.

You can only have one asset at a time, and you need to put them in a trunk in your party camp. For hours, I assumed that you can only use them after they were fully assembled – I most likely bypass a tutorial, and I could not be loved to read endless notes on the menu (even if they are too detailed and useful) – but you will be surprised how much they can give you.

Do things on your way

With these tricks at your disposal, you will benefit as much Pronely Especially as it is very good at supporting a wide variety of game styles. The rest depends on you – go with your intestine in building characters and script choices. Things change regularly and place you on the back leg, but stay true with yourself (or your chosen chosen) and you will benefit as much from the living soils.

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